Audio messaging user guide
Audio messaging allows consumers to send audio messages to brands. The audio is one way, from the consumer to the agent. The agent can listen to the message and reply in a text. Audio messaging provides an enriched conversation experience.
In the short time since phone conversations have been abandoned for text-based communication, we’ve developed a library of ways to add tone and inflection — from emoticon, emojis, stamps & GIFs. Yet it still seems that there’s nothing quite like actual speech. Voice messaging gives you just that, with all the added benefits of asynchronous text exchanges.
Audio messaging is ideal for consumers who would prefer to send a voice recording rather than typing a long response on a phone keypad. It is also beneficial for those with accessibility challenges or if they are using a keyboard not in their native language, or languages with a complicated keyboard (e.g. Russian). It is easier to send an audio message rather than a typed message when both hands are busy (walking, cooking, etc.)
- Only a consumer can send an audio message to an agent
- Audio messages will appear as part of the messaging history, but will not be transcribed from voice to text. A downloaded transcript will read “audio message”.
- Record & send a voice message to agents
- Notified when the message was sent, received & read
- Listen to audio messages inactive & closed conversations
- Navigate through the audio message
- Have a time indication during recording
- Know the message length (after recording)
- Cancel a recording without sending the message
- Resend if the upload failed
- Receive a security-safe (malware scanned) audio messages from supported consumer channels
- Listen to audio messages in all agent widgets:
- Conversation window
- History widget
- Conversation window preview popup (Spectator)
- Know what is the message length as soon as it arrives (without having to play it)
- Navigate through the audio message
- Get an indication “Audio Message” when hovering above the ‘LAST MESSAGE TIME’ column in the All/Open Conversations
- Consumer long taps on the microphone icon (no need to hold the icon, a consumer can scroll in the conversation screen while recording)
- Consumer speaks into the phone - recording max length is between 15s and 2m (configurable by brand)
- Once recorded, the consumer sends audio messages to the agent.
- To delete the recording before sending it, the consumer presses the trashcan icon
- Once sent, the consumer can listen to the recording by pressing the play icon
Audio messaging is available on several Messaging Connectors. Please have a look at the Capability List to see which channel supports it.
The Conversational Cloud will support the following audio messages flow:
- A consumer on a 3rd party channel records and sends an audio message to an agent on LE
- An agent receives an audio type message and can play the message the consumer has recorded on the Agent Workspace
- An agent can play and replay audio messages sent by consumers for open and closed conversations (the agent cannot record audio messages)
- A consumer can replay his audio messages (speaker only) - as supported on each channel
- Add SDK v3.2 (or above) to the host app.
- Turn the feature on both the server-side (site settings) and client-side (SDK)
- Site settings: messaging.audio.sharing.enabled - should be turned on
- iOS - set enableAudioSharing to true
- Android - set enable_voice_sharing to true
- Additional parameters are configurable on the SDK side. For more information, please refer to the Developer Center (iOS, Android)
- The max length of a message can be up to 2 minutes. The max length of a message can be configured on the SDK side between 15 seconds to 2 minutes
- By default, the last 20 messages will be saved on the mobile device. This can be configured by the brand on the SDK side
- An audio message will appear as “[audio message]” in the transcript
- There is no limit on how many audio messages I can send in a conversation
- Audio Messages support accessibility and voice instructions may be announced
Check out our Developer Center for more in-depth documentation. Please share your documentation feedback with us using the feedback button. We'd be happy to hear from you.